Retired Sublieutenant Melvin Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 65 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 6 (0)111996
Perverse, Spendthrift, Unprejudiced
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 3
Language 0
Leadership 1
Mechanic 0
Melee (Blade) 2
Pilot 0
Profession (Freeloader/Scrounging) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 01
Believer Mainstream Believer Lay Person03
Drifter Barbarian 01
Entertainer Performer 01
Drifter Wanderer 12
Drifter Scavenger 11
Believer Missionary/Humanitarian Project Worker12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Elvina Rose Ally 3 0 4 0 Geonee (F/14)
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Display heroism in battle, saving the whole ship.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Voluntarily left Line/Crew
2 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 25 Melvin Campbell is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
3 26 Continued as Believer (Mainstream Believer).
3 28 Someone more charismatic but less devout than Melvin Campbell has become Melvin Campbell's superior.
4 30 Continued as Believer (Mainstream Believer).
4 34 Melvin Campbell accepted an offer of inducements to betray Melvin Campbell's faith. Gain 220,000 in cash.
4 34 Forced to muster out.
5 34 Became a Drifter (Barbarian).
5 35 Melvin Campbell do not know what happened to Melvin Campbell. There is a gap in Melvin Campbell's memory.
6 35 Became a Entertainer (Performer).
6 36 Birth or Death involving a family member or close friend.
6 39 Forced to muster out.
7 39 Failed to qualify for Surveyor (Scout).
7 39 Switched to Drifter (Wanderer).
7 40 Find valuable salvage.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 45 Attacked by enemies that Melvin Campbell easily defeat.
8 45 Gain Enemy if Melvin Campbell don't already have one.
9 47 Voluntarily left Wanderer
9 47 Failed to qualify for Broker (Merchant).
9 47 Switched to Drifter (Scavenger).
9 50 Attacked by enemies that Melvin Campbell easily defeat.
9 50 Gain Enemy if Melvin Campbell don't already have one.
9 51 Promoted to Drifter (Scavenger) rank 1.
10 51 Voluntarily left Scavenger
10 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 55 Melvin Campbell retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Believer (Missionary/Humanitarian).
11 59 Opponents of Melvin Campbell's belief system ambush Melvin Campbell.
11 59 Severely injured. Owe 15,000 for medical bills.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired.
12 60 Moved to a new world.
13 63 Aging Crisis. Owe 40,000 for medical bills.
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