Retired Craftsman Merrill Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 65 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 6 (0)111576
Perverted, Always has flaky skin, Warm Hearted
 
Skills
Admin 0
Art (Creative) 0
Athletics 0
Carouse 1
Diplomat 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Mechanic 1
Medic 1
Melee (Blade) 1
Persuade 1
Profession (Spacer/Belter) 1
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/History) 1
Seafarer (Personal) 1
Seafarer (Sails) 1
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Fighter11
Citizen Colonist 01
Drifter Scavenger 02
Drifter Barbarian Warrior23
Citizen Worker Craftsman46
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Carla Dods Enemy 0 5 1 1 Kedepu (F/44)
Benny Cawley Rival 1 2 0 1 Happrhani (M/16)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 19 Merrill Walker accepted an offer of inducements to betray Merrill Walker's faith. Gain 20,000 in cash.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Became a Citizen (Colonist).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Failed to qualify for Enforcer (Rogue).
3 23 Became a Drifter (Scavenger).
3 24 Find valuable salvage.
4 27 Continued as Drifter (Scavenger).
4 30 Merrill Walker do not know what happened to Merrill Walker. There is a gap in Merrill Walker's memory.
5 30 Failed to qualify for Broker (Merchant).
5 30 Switched to Drifter (Barbarian).
5 32 Find valuable salvage.
5 34 Promoted to Drifter (Barbarian) rank 1.
6 34 Continued as Drifter (Barbarian).
6 37 Attacked by enemies that Merrill Walker easily defeat.
6 37 Gain Enemy if Merrill Walker don't already have one.
6 38 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
7 38 Continued as Drifter (Barbarian).
7 40 Suffer from a life-threatening illness.
8 40 Switched to Citizen (Worker).
8 41 Advanced training in a specialist field.
8 44 Promoted to Citizen (Worker) rank 1.
9 44 Aging Crisis. Owe 30,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Citizen (Worker).
9 48 Spent time maintaining and using heavy vehicles.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Continued as Citizen (Worker).
10 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 52 Promoted to Citizen (Worker) rank 2 with the new title Technician.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Continued as Citizen (Worker).
11 55 Advanced training in a specialist field.
11 56 Forced to continue current assignment.
11 56 Promoted to Citizen (Worker) rank 3.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Continued as Citizen (Worker).
12 59 Merrill Walker's business expands, Merrill Walker's corporation grows, or the colony thrives.
12 60 Forced to continue current assignment.
12 60 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Citizen (Worker).
13 61 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 61 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 65 A notable academic consults with Merrill Walker about a publication or documentary he is working on. Gain a Contact in academia.
14 65 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 65 Aging Crisis. Owe 30,000 for medical bills.
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