Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Milford Peterson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Failed to qualify for Performer (Entertainer). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
23 |
Drafted into Law Enforcement |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Befriended by a senior agent. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
A police detective or rival criminal forces Milford Peterson to flee and vows to hunt Milford Peterson down. Gain an Enemy. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
A revolution, attack or other unusual event throws Milford Peterson's life into chaos, forcing Milford Peterson to leave the planet. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Established a network of contacts. Gain 2 contacts. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Milford Peterson's work ends up coming home with Milford Peterson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |