Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Thrown into a brutal ground war |
2 |
24 |
Injured. Fully recovered. |
2 |
26 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Assigned to a planet with a hostile or wild environment. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Murphy Sweet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
36 |
A family scandal forces Murphy Sweet out of Murphy Sweet's position. |
5 |
36 |
Promoted to Noble (Dilettante) rank 1. |
6 |
36 |
Voluntarily left Dilettante |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Gain Enemy if Murphy Sweet don't already have one. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
45 |
Gained a contact. |
8 |
45 |
Attempt at commissioned failed. |
8 |
45 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
45 |
Continued as Navy (Engineer/Gunner). |
9 |
46 |
Murphy Sweet join a gambling circle on board. |
9 |
49 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
10 |
49 |
Continued as Navy (Engineer/Gunner). |
10 |
50 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |