Retired Senior Scout Murray Reid  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 65 M 1 (-2) 2 (-2) 1 (-2) 6 (0) 12 (2) 10 (1)1216CA
Always has a vacant stare
 
Skills
Astrogation 1
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Space Sciences) 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Drifter Scavenger 01
Citizen Corporate 01
Scout Courier Senior Scout37
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Effie Cole Ally 3 0 1 0 Ronnin (F/95)
Forrest Meredeth Enemy 0 2 4 4 Dynchia, Imperium (M/83)
Mable Steen Enemy 0 2 1 1 Dynchia, Imperium (F/30)
Vertie Pettitt Enemy 0 0 0 0 Urunishani (F/42)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Amnesia.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Nearly killed. Owe 17,500 for medical bills.
3 25 Failed to qualify for Worker (Citizen).
3 25 Switched to Drifter (Scavenger).
3 27 Murray Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Became a Citizen (Corporate).
4 30 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 30 Failed to qualify for Performer (Entertainer).
5 30 Returned to Drifter (Wanderer).
5 34 Find valuable salvage.
6 34 Voluntarily left Wanderer
6 34 Failed to qualify for Law Enforcement (Agent).
6 34 Submitted to the draft.
6 34 Became a Scout (Courier).
6 35 When dealing with an alien race, Murray Reid have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 38 Continued as Scout (Courier).
7 42 Gained a contact.
7 42 Promoted to Scout (Courier) rank 2.
8 42 Attempted to change assignments.
8 42 Failed to qualify for Explorer (Scout).
8 42 Continued as Scout (Courier).
8 43 Murray Reid's scout ship is one of the first on the scene to rescue the survivors of a disaster but Murray Reid fail to help. Gain an Enemy.
8 43 Psychologically damaged by Murray Reid's time in the scouts.
9 46 Continued as Scout (Courier).
9 48 Serve as the courier for an important message from the Imperium.
9 50 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
10 50 Continued as Scout (Courier).
10 52 Murray Reid's scout ship is one of the first on the scene to rescue the survivors of a disaster but Murray Reid fail to help. Gain an Enemy.
10 52 Murray Reid have no idea what happened to Murray Reid – they found Murray Reid's ship drifting on the fringes of friendly space.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Scout (Courier).
11 56 Murray Reid's scout ship is one of the first on the scene to rescue the survivors of a disaster but Murray Reid fail to help. Gain an Enemy.
11 56 Psychologically damaged by Murray Reid's time in the scouts.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Continued as Scout (Courier).
12 61 Scarred. Fully recovered. Owe 5,000 for medical bills.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙