Retired 3rd Officer Murry Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 65 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 6 (0)111656
Alcoholic, High, Suffering
 
Skills
Athletics (Endurance) 1
Broker 1
Deception 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computers) 2
Gambler 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Heavy Weapons 0
Investigate 0
Mechanic 1
Medic 1
Melee (Blade) 1
Persuade 1
Science (Space Sciences) 0
Stealth 1
Streetwise 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Marine Marine Support Lance Corporal11
Marine Star Marine Corporal21
Drifter Wanderer 12
Merchant Merchant Marine 3rd Officer36
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Kafapab Ware-abbar Rival 1 2 3 3 Bwap (M/30)
An incident occured.
Cletus Peaton Rival 1 1 1 1 Tezcat (M/27)
Cletus Peaton loses some of their power base.
Debra Baker Ally 3 6 1 6 Tezcat (F/13)
Very bad falling out.
Bonnie Connor Enemy 0 3 1 3 Tezcat (F/17)
Emmitt Phillips Contact 2 1 1 3 Sydite (M/59)
Emmitt Phillips is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 20 A disaster leaves several injured, and others blame Murry Finnerty, forcing Murry Finnerty to leave Murry Finnerty's career. Gain a Rival.
1 20 Injured. Fully recovered. Owe 2,500 for medical bills.
2 20 Became a Marine (Marine Support) with the new title Marine.
2 24 Scarred. Fully recovered.
2 24 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
3 24 Attempted to change assignments.
3 24 Switched to Marine (Star Marine) with previous rank.
3 26 Assigned to an assault on an enemy fortress.
3 26 Injured
3 28 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
4 28 Voluntarily left Star Marine
4 28 Became a Drifter (Wanderer).
4 31 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Continued as Drifter (Wanderer).
5 35 Suffer from a life-threatening illness.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 Gained a contact.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 43 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
8 46 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 47 Continued as Merchant (Merchant Marine).
9 50 Given advanced training in a specialist field
10 51 Continued as Merchant (Merchant Marine).
10 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Merchant Marine).
11 57 Lost eye or limb. Fully recovered.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired.
12 61 Gained a contact.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙