Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Paa Wea-wab is blamed for an accident that causes the death of several crew members. Paa Wea-wab's guilt drives Paa Wea-wab to excel. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Hard times caused by a lack of interstellar trade costs Paa Wea-wab's job. |
3 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
25 |
Continued as Believer (Missionary/Humanitarian). |
4 |
27 |
Moved to a new world. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Paa Wea-wab is chosen to represent Paa Wea-wab's faith in a vid show or other highly public forum. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Voluntarily left Missionary/Humanitarian |
6 |
33 |
Failed to qualify for Flight (Navy). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Betrayed by a friend. One of Paa Wea-wab's Contacts or Allies betrays Paa Wea-wab, ending Paa Wea-wab's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Failed to qualify for Courier (Scout). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
43 |
Paa Wea-wab do not know what happened to Paa Wea-wab. There is a gap in Paa Wea-wab's memory. |
9 |
43 |
Failed to qualify for Explorer (Scout). |
9 |
43 |
Returned to Drifter (Wanderer). |
9 |
46 |
Drafted into Merchant Marine |
9 |
47 |
Forced to muster out. |
10 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
A good deal ensures Paa Wea-wab is living the high life for a few years. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Embroiled in legal trouble. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Make an unexpected connection outside Paa Wea-wab's normal circles. Gain a Contact. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Make an unexpected connection outside Paa Wea-wab's normal circles. Gain a Contact. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |