Retired Senior Crewman Paa Wea-wab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 65 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 5 (-1)1117A5
Instinctive, Loving
 
Skills
Advocate 1
Animals 0
Athletics 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Science (Life Sciences) 0
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Law Enforcement Rookie01
Believer Missionary/Humanitarian Project Worker13
Drifter Wanderer 03
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman14
 
Name Type Affinity Enmity Power Influence Species
Guss Heard Enemy 0 4 0 1 Dolphin, Imperium (M/65)
Guss Heard was ruined by misfortune caused by the character.
Aswe-pab Wa-seebwe Rival 1 1 1 4 Bwap (F/21)
Tesa Pa-wafa Contact 1 2 1 2 Bwap (M/29)
Shirley Rice Contact 2 1 0 1 Cafadan (M/48)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Paa Wea-wab is blamed for an accident that causes the death of several crew members. Paa Wea-wab's guilt drives Paa Wea-wab to excel.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 21 Hard times caused by a lack of interstellar trade costs Paa Wea-wab's job.
3 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 24 A romantic relationship ends badly. Gain a Rival or Enemy.
4 25 Continued as Believer (Missionary/Humanitarian).
4 27 Moved to a new world.
5 29 Continued as Believer (Missionary/Humanitarian).
5 32 Paa Wea-wab is chosen to represent Paa Wea-wab's faith in a vid show or other highly public forum.
5 33 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 33 Voluntarily left Missionary/Humanitarian
6 33 Failed to qualify for Flight (Navy).
6 33 Became a Drifter (Wanderer).
6 35 A romantic relationship ends badly. Gain a Rival or Enemy.
7 37 Continued as Drifter (Wanderer).
7 39 Betrayed by a friend. One of Paa Wea-wab's Contacts or Allies betrays Paa Wea-wab, ending Paa Wea-wab's career. That Contact or Ally becomes a Rival or Enemy.
8 39 Failed to qualify for Courier (Scout).
8 39 Switched to Drifter (Barbarian).
8 43 Paa Wea-wab do not know what happened to Paa Wea-wab. There is a gap in Paa Wea-wab's memory.
9 43 Failed to qualify for Explorer (Scout).
9 43 Returned to Drifter (Wanderer).
9 46 Drafted into Merchant Marine
9 47 Forced to muster out.
10 47 Became a Merchant (Merchant Marine) with the new title Crewman.
10 50 A good deal ensures Paa Wea-wab is living the high life for a few years.
10 51 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Merchant (Merchant Marine).
11 53 Embroiled in legal trouble.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Continued as Merchant (Merchant Marine).
12 57 Make an unexpected connection outside Paa Wea-wab's normal circles. Gain a Contact.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Continued as Merchant (Merchant Marine).
13 61 Make an unexpected connection outside Paa Wea-wab's normal circles. Gain a Contact.
14 63 Aging Crisis. Owe 30,000 for medical bills.
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