Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Lost eye or limb. Fully recovered. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Phillip Hays's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
Phillip Hays's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
37 |
Became a Scholar (Physician). |
6 |
38 |
Accused of a crime |
7 |
41 |
Became a Prisoner (Inmate). |
7 |
45 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
45 |
Continued as Prisoner (Inmate). |
8 |
47 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
9 |
49 |
Switched to Prisoner (Thug) with previous rank. |
9 |
51 |
Nearly killed. Owe 30,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
54 |
Joined a prison gang |
10 |
57 |
Promoted to Prisoner (Fixer) rank 1. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Returned to Prisoner (Inmate). |
11 |
60 |
Scarred. Owe 5,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Returned to Prisoner (Fixer). |
12 |
63 |
A guard takes a dislike to Phillip Hays. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |