Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, Ray Steward botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Ray Steward have no idea what happened to Ray Steward – they found Ray Steward's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Ray Steward survey an alien world. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
34 |
Ray Steward's ship is damaged, and Ray Steward have to hitch-hike Ray Steward's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
34 |
Failed to qualify for Colonist (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Ray Steward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
46 |
Ray Steward have no idea what happened to Ray Steward – they found Ray Steward's ship drifting on the fringes of friendly space. |
8 |
46 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
48 |
A police detective or rival criminal forces Ray Steward to flee and vows to hunt Ray Steward down. Gain an Enemy. |
9 |
48 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
49 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
49 |
Failed to qualify for Broker (Merchant). |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
52 |
Ray Steward do not know what happened to Ray Steward. There is a gap in Ray Steward's memory. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
56 |
Victim of a crime |
11 |
57 |
Forced to continue current assignment. |
11 |
57 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Drifter (Barbarian). |
12 |
58 |
Attacked by enemies and injured. |
12 |
58 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
58 |
Gain Enemy if Ray Steward don't already have one. |
12 |
61 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Drifter (Barbarian). |
13 |
62 |
Find valuable salvage. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |