Retired Scout Reed McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 65 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 6 (0)111856
Ossified
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Deception 0
Drive 0
Electronics (Computers) 2
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 1
Persuade 0
Profession (Worker/Civil Engineering) 1
Recon 1
Stealth 0
Streetwise 2
Survival 0
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Entertainer Performer 01
Scout Courier Scout13
Drifter Wanderer 24
Retired 03
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Fae Burress Enemy 0 3 1 4 Traltar (F/56)
Fae Burress is diminished in both power and influence.
Sathwa Wofe Tas Contact 1 2 1 0 Bwap (M/59)
Relationship soured.
Bruno Medina Contact 1 1 1 2 Traltar (M/83)
Jayden Willis Contact 1 1 3 4 Florian (M/47)
Simon Stanway Contact 2 1 1 0 Dynchia, Imperium (M/76)
Simon Stanway is a questionable figure such as a criminal, pirate or disgraced noble.
June Neal Contact 1 0 1 0 Traltar (F/49)
Marilyn Franklin Contact 3 2 4 0 Traltar (F/46)
Bryan McKenzie Enemy 0 2 4 3 Ayansh'i (M/70)
Cory Sims Contact 1 1 5 5 Tapazmal (M/32)
Mary Palmer Ally 1 0 0 0 Traltar (F/45)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 A mission goes wrong; Reed McDermot and several others are captured and mistreated by the enemy. Gain Reed McDermot's jailer as an Enemy.
2 22 Became a Entertainer (Performer).
2 25 Expose or are involved in a scandal of some sort.
3 25 Failed to qualify for Star Marine (Marine).
3 25 Submitted to the draft.
3 25 Became a Scout (Courier).
3 29 Reed McDermot's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
3 29 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 29 Continued as Scout (Courier).
4 33 Good fortune
5 33 Continued as Scout (Courier).
5 37 Reed McDermot's ship is damaged, and Reed McDermot have to hitch-hike Reed McDermot's way back across the stars to the nearest scout base.
5 37 Gain 5 Contacts. Gain 1 Enemies.
6 37 Failed to qualify for Field Researcher (Scholar).
6 37 Became a Drifter (Wanderer).
6 41 Promoted to Drifter (Wanderer) rank 1.
7 41 Continued as Drifter (Wanderer).
7 42 Offered job by a patron. Now owe him a favor.
8 45 Entered Merchant Academy with the Business curriculum.
8 46 Moved to a new world.
8 46 Dropped out of the merchant academy.
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Drifter (Wanderer).
9 50 Reed McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 50 Promoted to Drifter (Wanderer) rank 2.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Continued as Drifter (Wanderer).
10 51 Suffer from a life-threatening illness.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired.
11 55 Moved to a new world.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 59 Gained a contact.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 40,000 for medical bills.
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