Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Robert Peck went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Works is especially well received and popular, making Robert Peck a minor celebrity |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Criticised a questionable political leader on Robert Peck's homeworld, causing his downfall. Gain an Enemy |
3 |
28 |
Public opinion turns on Robert Peck. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
One of Robert Peck's pieces of art is stolen, and the investigation brings Robert Peck into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
Accused of a crime |
5 |
38 |
Promoted to Entertainer (Performer) rank 3. |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
43 |
Offended a prison gang Robert Peck tried to join. Gain an Enemy. |
7 |
46 |
Promoted to Prisoner (Thug) rank 1. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Voluntarily left Wanderer |
9 |
50 |
Entered Merchant Academy with the Business curriculum. |
9 |
51 |
Become leader in social movement. |
9 |
51 |
Gain an Ally and an Enemy. |
9 |
54 |
Dropped out of the merchant academy. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
57 |
Attempted a risky adventure and was wildly successful. |
10 |
58 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
62 |
Robert Peck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |