Retired Settler Salvatore McPherson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 65 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1) 3 (-1)111C43
Sad
 
Skills
Animals 0
Art (Creative/Visual Media) 1
Art (Presentation/Write) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Diplomat 1
Drive (Track) 1
Drive (Walker) 1
Gambler 3
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 0
Recon 1
Steward 1
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 12
Merchant Merchant Marine 4th Officer23
Citizen Colonist Settler34
Scout Courier 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Kaylee Bramer Contact 2 1 0 1 Darmine (F/39)
Robert Richards Enemy 0 1 0 4 Darmine (M/45)
Lilly Horgan Contact 1 0 1 1 Ziadd (F/67)
Pleasant Hoffman Ally 1 0 3 1 Irhadre (M/15)
Pleasant Hoffman gains in power and influence.
Lloyd Bain Rival 1 2 0 5 Tapazmal (M/13)
Avery Sanchez Enemy 0 2 1 1 Darmine (M/34)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 20 One of Salvatore McPherson's pieces of art is stolen, and the investigation brings Salvatore McPherson into the criminal underworld.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 24 Expose or are involved in a scandal of some sort.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Make an unexpected connection outside Salvatore McPherson's normal circles. Gain a Contact.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 31 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Voluntarily left Merchant Marine
5 32 Became a Citizen (Colonist).
5 36 Advanced training in a specialist field.
5 36 Promoted to Citizen (Colonist) rank 1.
6 36 Continued as Citizen (Colonist).
6 37 Salvatore McPherson learn something Salvatore McPherson should not have – a corporate secret, a political scandal – which Salvatore McPherson can profit from illegally.
6 37 Gain a criminal contact.
6 40 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 40 Continued as Citizen (Colonist).
7 42 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 44 Promoted to Citizen (Colonist) rank 3.
8 44 Continued as Citizen (Colonist).
8 45 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9 45 Became a Scout (Courier).
9 49 Salvatore McPherson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10 49 Returned to Merchant (Merchant Marine).
10 52 A sudden war destroys Salvatore McPherson's trade routes and contacts, forcing Salvatore McPherson to flee that region of space.
10 52 Gain rebels as Enemy
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 56 Birth or Death involving a family member or close friend.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 61 Birth or Death involving a family member or close friend.
14 64 Aging Crisis. Owe 40,000 for medical bills.
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