Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Sanford Fleming's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Sanford Fleming's ship is damaged, and Sanford Fleming have to hitch-hike Sanford Fleming's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Gain Enemy if Sanford Fleming don't already have one. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Sanford Fleming's Contacts or Allies betrays Sanford Fleming, ending Sanford Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies that Sanford Fleming easily defeat. |
7 |
42 |
Gain Enemy if Sanford Fleming don't already have one. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Sanford Fleming's Contacts or Allies betrays Sanford Fleming, ending Sanford Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Returned to Scout (Explorer). |
9 |
46 |
When dealing with an alien race, Sanford Fleming botch an opportunity to gather extra intelligence about them. |
9 |
46 |
Sanford Fleming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Courier (Scout). |
10 |
49 |
Continued as Scout (Explorer). |
10 |
51 |
Perform an exemplary service for the scouts. |
10 |
53 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
53 |
Voluntarily left Explorer |
11 |
53 |
Became a Citizen (Colonist). |
11 |
54 |
Hard times caused by a lack of interstellar trade costs Sanford Fleming Sanford Fleming's job. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
55 |
Sanford Fleming have been following false teachings! |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Sanford Fleming is sent to a new community or parish to preach The Word among the poor. |
13 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |