Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Severely injured. Owe 5,000 for medical bills. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
27 |
Severely injured. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Sekasta Atasta run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
32 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
6 |
32 |
Switched to Citizen (Corporate). |
6 |
35 |
Sekasta Atasta befriend a superior in the corporation or the colony. |
6 |
36 |
Promoted to Citizen (Corporate) rank 1. |
7 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Citizen (Corporate). |
7 |
40 |
Political upheaval strikes Sekasta Atasta's homeworld, and Sekasta Atasta is caught up in the revolution. |
7 |
40 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
40 |
Continued as Citizen (Corporate). |
8 |
42 |
Moved to a new world. |
8 |
44 |
Promoted to Citizen (Corporate) rank 3. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Continued as Citizen (Corporate). |
9 |
48 |
Sekasta Atasta gain experience in a technical field as a computer operator or surveyor. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |