Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Seymour Stanway's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Seymour Stanway inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Army (Army Support) with the new title Private. |
3 |
28 |
Assigned to a planet with a hostile or wild environment. |
3 |
28 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
28 |
Voluntarily left Army Support |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Embroiled in legal trouble. |
5 |
32 |
Became a Prisoner (Inmate). |
5 |
36 |
Vocational Training. |
6 |
36 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
40 |
Disgraced. Word of Seymour Stanway's criminal past reaches Seymour Stanway's homeworld. |
7 |
40 |
Continued as Prisoner (Fixer). |
7 |
43 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
44 |
Returned to Prisoner (Inmate). |
8 |
45 |
Disgraced. Word of Seymour Stanway's criminal past reaches Seymour Stanway's homeworld. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Returned to Prisoner (Inmate). |
10 |
56 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Returned to Prisoner (Fixer). |
11 |
58 |
Accused of assaulting a prison guard. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Prisoner (Fixer). |
12 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |