Retired Scout Shelby Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 65 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 7 (0)111997
Guilt ridden, Caustic, Sacrificing
 
Skills
Astrogation 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 1
Melee 0
Navigation 1
Pilot 0
Profession (Spacer/Crewmember) 1
Science (Robotic Sciences/Robotics) 1
Science (Life Sciences/Xenology) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Soulhunter Commando Second Claw23
Scout Explorer Scout23
Drifter Scavenger 02
Drifter Barbarian 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Antonia Shorten Enemy 0 3 1 1 Tezcat (F/26)
Wilber Lambert Enemy 0 2 2 1 Cassilldan (M/40)
Wilber Lambert is a member of an organisation which holds a generally opposite view of the Traveller.
Loy Delagney Enemy 0 3 2 0 Tezcat (M/29)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Shelby Walker's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Failed to qualify for University.
2 22 Submitted to the draft.
2 22 Became a Soulhunter (Commando) with the new title Least Claw.
2 26 Foiled an attempted crime onboard Shelby Walker's ship or in Shelby Walker's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy
2 26 Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw.
3 26 Continued as Soulhunter (Commando).
3 29 Given advanced training in a specialist field.
3 30 Promoted to Soulhunter (Commando) rank 2 with the new title Second Claw.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Soulhunter Flight (Soulhunter).
4 30 Continued as Soulhunter (Commando).
4 34 Scarred. Fully recovered.
5 34 Switched to Scout (Explorer) with the new title Scout and previous rank.
5 36 Shelby Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shelby Walker fail to help. Gain an Enemy.
5 36 Shelby Walker have no idea what happened to Shelby Walker – they found Shelby Walker's ship drifting on the fringes of friendly space.
5 38 Promoted to Scout (Explorer) rank 2.
6 38 Continued as Scout (Explorer).
6 42 Contact with Government.
7 42 Continued as Scout (Explorer).
7 43 Severely injured. Owe 10,000 for medical bills.
8 43 Became a Drifter (Scavenger).
8 45 A romantic relationship ends badly. Gain a Rival or Enemy.
9 47 Continued as Drifter (Scavenger).
9 49 Shelby Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 49 Failed to qualify for Explorer (Scout).
10 49 Switched to Drifter (Barbarian).
10 53 Suffer from a life-threatening illness.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
11 53 Retired.
11 55 Birth or Death involving a family member or close friend.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 58 Good fortune.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 64 Good fortune.
14 65 Aging Crisis. Owe 20,000 for medical bills.
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