Retired Petty Officer, 2nd class Sherman Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 65 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 7 (0)111887
Dorky
 
Skills
Animals 0
Astrogation 1
Athletics 0
Drive 0
Electronics (Comms) 2
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession (Worker/Biologicals) 1
Recon 0
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 2nd class34
Rogue Pirate Henchman12
Drifter Wanderer 02
Merchant Merchant Marine Senior Crewman12
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Hayden Babington Contact 1 0 1 1 Sylean (M/27)
Elmo Wells Enemy 0 3 1 1 Trexen (M/26)
Giles Winn Rival 2 2 1 1 Sylean (M/62)
Forgiveness.
Hortense Rutter Rival 2 2 3 5 Zaris (F/42)
Bill Lawson Rival 1 1 5 1 Iltharan (M/77)
Bill Lawson is out of contact doing something interesting but not suspicious.
Elinor Lynch Ally 2 0 0 1 Sylean (F/39)
Clement Hanrahan Ally 3 0 0 2 Zhodani, Imperium (M/16)
Relationship altered.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 23 Abuse Sherman Dunn's position for profit.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 29 Vessel participates in a notable military engagement.
3 30 Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class.
4 30 Continued as Navy (Flight).
4 32 Lost eye or limb. Fully recovered.
5 32 Became a Rogue (Pirate) with the new title Lackey.
5 34 Involved in the planning of an impressive heist.
5 36 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
6 36 Continued as Rogue (Pirate).
6 40 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 40 Failed to qualify for Broker (Merchant).
7 40 Became a Drifter (Wanderer).
7 42 Attempted a risky adventure and was wildly successful.
8 44 Continued as Drifter (Wanderer).
8 47 Sherman Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Became a Merchant (Merchant Marine) with the new title Crewman.
9 48 Make an unexpected connection outside Sherman Dunn's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 51 Continued as Merchant (Merchant Marine).
10 54 Sherman Dunn's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 Sherman Dunn come into conflict with a splinter group Sherman Dunn's own religion which maintains Sherman Dunn's version is the wrong one. Gain 3 Rivals.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 58 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 60,000 for medical bills.
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