Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Arrested and charged. |
1 |
20 |
Hired a lawyer to beat the charges. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
A crime lord considers Sid Nichols his protégé. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 4. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 5. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
42 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
7 |
42 |
Became a Entertainer (Artist). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Artist) rank 1. |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
49 |
One of Sid Nichols's pieces of art is stolen, and the investigation brings Sid Nichols into the criminal underworld. |
8 |
50 |
Promoted to Entertainer (Artist) rank 2. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
51 |
Moved to a new world. |
9 |
54 |
Promoted to Entertainer (Artist) rank 3. |
10 |
54 |
Continued as Entertainer (Artist). |
10 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
58 |
Promoted to Entertainer (Artist) rank 4. |
11 |
58 |
Continued as Entertainer (Artist). |
11 |
60 |
An investigation, tour, project or expedition goes wrong, stranding Sid Nichols far from home. |
12 |
60 |
Became a Scout (Surveyor). |
12 |
61 |
Spend several years jumping from world to world in Sid Nichols's scout ship. |