Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Sterling Pierce's life into chaos, forcing Sterling Pierce to leave the planet. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Became a Entertainer (Artist). |
4 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
29 |
Continued as Entertainer (Artist). |
5 |
30 |
One of Sterling Pierce's pieces of art is stolen, and the investigation brings Sterling Pierce into the criminal underworld. |
6 |
33 |
Continued as Entertainer (Artist). |
6 |
34 |
Invited to take part in a controversial event or exhibition that improves Sterling Pierce's social standing. |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
39 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Entertainer (Artist) rank 2. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
45 |
Expose or are involved in a scandal of some sort. |
9 |
45 |
Became a Merchant (Merchant Marine). |
9 |
48 |
A good deal ensures Sterling Pierce is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Sterling Pierce's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Smuggle illegal items onto a planet. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Bankrupted by a rival. Gain the other trader as a Rival. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |