Retired 4th Officer Sydney Garrett  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 65 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 3 (-1)111A43
Zealous
 
Skills
Astrogation 1
Broker 1
Carouse 0
Deception 1
Diplomat 0
Drive (Track) 1
Electronics (Comms) 1
Gun Combat (Energy) 1
Mechanic 1
Navigation 1
Persuade 3
Pilot 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout22
Scout Courier 22
Merchant Merchant Marine 4th Officer22
Entertainer Performer 12
Drifter Barbarian 02
Drifter Wanderer 02
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Etha Stoker Contact 0 2 3 0 Yilean (F/87)
Elmore Curtis Ally 2 0 0 1 Ziadd (M/20)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 When dealing with an alien race, Sydney Garrett botch an opportunity to gather extra intelligence about them.
1 19 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Spend several years jumping from world to world in Sydney Garrett's scout ship.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 27 When dealing with an alien race, Sydney Garrett botch an opportunity to gather extra intelligence about them.
3 27 Nearly killed. Owe 30,000 for medical bills.
4 30 Continued as Scout (Courier).
4 31 Gained a contact.
5 34 Voluntarily left Courier
5 34 Failed to qualify for Corporate (Citizen).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Sydney Garrett's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 41 Make an unexpected connection outside Sydney Garrett's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Voluntarily left Merchant Marine
7 42 Became a Entertainer (Performer).
7 44 Gain a patron in the arts. Gain an Ally
7 46 Promoted to Entertainer (Performer) rank 1.
8 46 Continued as Entertainer (Performer).
8 47 One of Sydney Garrett's pieces of art is stolen, and the investigation brings Sydney Garrett into the criminal underworld.
8 50 Forced to muster out.
9 50 Failed to qualify for Surveyor (Scout).
9 50 Became a Drifter (Barbarian).
9 52 Suffer from a life-threatening illness.
10 52 Failed to qualify for Broker (Merchant).
10 52 Continued as Drifter (Barbarian).
10 53 Sydney Garrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 53 Failed to qualify for Broker (Merchant).
11 53 Switched to Drifter (Wanderer).
11 55 Find valuable salvage.
12 57 Continued as Drifter (Wanderer).
12 59 Injured. Fully recovered. Owe 2,500 for medical bills.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired at age 59.
13 59 Became a Believer (Holy Warrior) with the new title Hopeful.
13 61 Sydney Garrett faith is shaken.
14 63 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙