Retired Experienced Trader Theodore Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 65 M 3 (-1) 1 (-2) 1 (-2) 7 (0) 11 (1) 1 (-2)3117B1
Protruding spine, Infuriated, ADHD
 
Skills
Admin 1
Animals (Handling) 1
Astrogation 2
Athletics (Endurance) 1
Broker 1
Carouse 0
Deception 1
Drive 0
Electronics 0
Flyer (Wing) 1
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 0
Melee 0
Persuade 1
Pilot (Spacecraft) 2
Profession (Hostile Environment/Underwater) 1
Recon 1
Seafarer 0
Steward 2
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Corporal23
Citizen Colonist 01
Agent Intelligence 01
Drifter Barbarian 01
Merchant Free Trader Experienced Trader67
 
Name Type Affinity Enmity Power Influence Species
Fern Taylor Ally 3 0 0 1 Yilean (F/30)
Pewa-Saath Rival 2 2 0 1 Bwap (F/87)
Rosa Janson Enemy 0 4 0 0 Ne Kraeda ren Kelva (F/39)
Aurelia Porden Rival 1 1 1 0 Humaniti (F/17)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Birth or Death involving a family member or close friend.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 26 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2 26 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
3 26 Continued as Army (Cavalry).
3 29 Theodore Kennedy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 29 Became a Citizen (Colonist).
4 30 Hard times caused by a lack of interstellar trade costs Theodore Kennedy Theodore Kennedy's job.
5 30 Became a Agent (Intelligence).
5 33 Refused a deal with criminal or other figure under investigation. Gain an Enemy
6 33 Failed to qualify for Field Researcher (Scholar).
6 33 Became a Drifter (Barbarian).
6 36 Theodore Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 36 Became a Merchant (Free Trader).
8 40 Continued as Merchant (Free Trader).
8 42 Moved to a new world.
8 44 Promoted to Merchant (Free Trader) rank 1.
9 44 Continued as Merchant (Free Trader).
9 46 Gained a contact.
9 48 Promoted to Merchant (Free Trader) rank 2.
10 48 Continued as Merchant (Free Trader).
10 52 Forced to continue current assignment.
10 52 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
11 52 Continued as Merchant (Free Trader).
11 56 Make an unexpected connection outside Theodore Kennedy's normal circles. Gain a Contact.
11 56 Forced to continue current assignment.
11 56 Promoted to Merchant (Free Trader) rank 4.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Merchant (Free Trader).
12 60 Embroiled in legal trouble.
12 60 Promoted to Merchant (Free Trader) rank 5.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Merchant (Free Trader).
13 62 Risk Theodore Kennedy's fortune on a possibility lucrative deal and win.
13 64 Promoted to Merchant (Free Trader) rank 6.
14 64 Aging Crisis. Owe 50,000 for medical bills.
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