Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Severely injured. Owe 15,000 for medical bills. |
2 |
23 |
Gain Enemy if Wendell Maltby don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Make an unexpected connection outside Wendell Maltby's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Gained a contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Gained a contact. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
A sudden war destroys Wendell Maltby's trade routes and contacts, forcing Wendell Maltby to flee that region of space. |
8 |
50 |
Gain rebels as Enemy |
9 |
50 |
Became a Scout (Courier). |
9 |
51 |
Perform an exemplary service for the scouts. |
9 |
54 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Surveyor (Scout). |
10 |
54 |
Continued as Scout (Courier). |
10 |
58 |
Gained a contact. |
11 |
58 |
Continued as Scout (Courier). |
11 |
60 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
12 |
60 |
Returned to Drifter (Barbarian). |
12 |
64 |
Wendell Maltby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired at age 64. |