Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Accepted a deal with criminal or other figure under investigation. |
4 |
27 |
Returned to Merchant (Free Trader). |
4 |
30 |
Wilber Bennett's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Wilber Bennett's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Imperial trade restrictions force Wilber Bennett out of business. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
41 |
Spend time with an alien race. Gain a contact. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Severely injured. Owe 20,000 for medical bills. |
9 |
46 |
Failed to qualify for Worker (Citizen). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Navy (Flight) with the new title Crewman. |
9 |
47 |
Injured. Fully recovered. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |