Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Injured. |
3 |
26 |
Gain Enemy if Worth Watson don't already have one. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Voluntarily left Free Trader |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
41 |
Assigned to an assault on an enemy fortress. |
7 |
41 |
Continued as Marine (Marine Support). |
7 |
43 |
Severely injured. Fully recovered. |
8 |
45 |
Continued as Marine (Marine Support). |
8 |
47 |
Scarred. Fully recovered. |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |