Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Young McDermot learn something Young McDermot should not have – a corporate secret, a political scandal – which Young McDermot can profit from illegally. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Scarred. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Thief) with previous rank. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Young McDermot spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Gain a contact in an alien race. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
40 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Young McDermot refuse to secretly provide religious rites for a dying leader or noble, because they do not share Young McDermot's faith. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Voluntarily left Missionary/Humanitarian |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
51 |
Offered job by a patron. Now owe him a favor. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Failed to qualify for Scientist (Scholar). |
10 |
52 |
Switched to Drifter (Wanderer). |
10 |
56 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Drifter (Wanderer). |
12 |
64 |
A new romantic starts. Gain an Ally. |
12 |
64 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |