Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
23 |
Severely injured. Owe 10,000 for medical bills. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Zack Walsh's Contacts or Allies betrays Zack Walsh, ending Zack Walsh's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Merchant (Broker). |
5 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Zack Walsh have been following false teachings! |
7 |
33 |
Switched to Drifter (Barbarian). |
8 |
37 |
Continued as Drifter (Barbarian). |
8 |
40 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
43 |
Someone more charismatic but less devout than Zack Walsh has become Zack Walsh's superior. |
9 |
44 |
Forced to muster out. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Good fortune. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Amnesia. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |