Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
20 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
1 |
22 |
Promoted to Noble (Dilettante) rank 1. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
24 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
27 |
A Kunmi reign is acclaimed by all as being fair and wise – or in the case of a dilettante, A Kunmi sponge off A Kunmi's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
3 |
30 |
Promoted to Noble (Dilettante) rank 3. |
4 |
30 |
Continued as Noble (Dilettante). |
4 |
34 |
Inherit a gift from a rich relative. |
4 |
34 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Noble (Diplomat) with the new title Counsellor and previous rank. |
5 |
37 |
A Kunmi reign is acclaimed by all as being fair and wise – or in the case of a dilettante, A Kunmi sponge off A Kunmi's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
38 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
6 |
38 |
Continued as Noble (Diplomat). |
6 |
39 |
Join a successful conspiracy of nobles. |
6 |
42 |
Promoted to Noble (Diplomat) rank 6 with the new title Ambassador. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Noble (Dilettante). |
7 |
44 |
Become deeply involved in politics on A Kunmi's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
46 |
Promoted to Noble (Dilettante) rank 5 with the new title Black Sheep. |
8 |
46 |
Voluntarily left Dilettante |
8 |
46 |
Became a Citizen (Corporate). |
8 |
48 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
48 |
Switched to Noble (Administrator) with the new title Minister and previous rank. |
9 |
49 |
A Kunmi manipulate and charm A Kunmi's way through high society. Gain a Rival and an Ally. |
10 |
52 |
Voluntarily left Administrator |
10 |
52 |
Failed to qualify for Free Trader (Merchant). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Navy (Flight) with the new title Crewman. |
10 |
53 |
During a battle, defeat or victory depends on A Kunmi's actions. The ship suffers severe damage and A Kunmi is blamed for the disaster. A Kunmi is court - martialled and discharged. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
A Kunmi is sent to a new community or parish to preach The Word among the poor. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Someone more charismatic but less devout than A Kunmi has become A Kunmi's superior. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |