Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Became a Citizen (Corporate). |
4 |
29 |
A-ab rise to a position of power in A-ab's colony or corporation. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
36 |
A revolution, attack or other unusual event throws A-ab's life into chaos, forcing A-ab to leave the planet. |
6 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Retired. |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Moved to a new world. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Moved to a new world. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
56 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |