Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Refused to criticise a questionable political leader on Adolph Dickman's homeworld. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Refused to criticise a questionable political leader on Adolph Dickman's homeworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
One of Adolph Dickman's pieces of art is stolen, and the investigation brings Adolph Dickman into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Criticised a questionable political leader on Adolph Dickman's homeworld, causing his downfall. Gain an Enemy |
4 |
34 |
Promoted to Entertainer (Artist) rank 4. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Adolph Dickman far from home. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
39 |
Psychologically damaged by Adolph Dickman's time in the scouts. |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Make an unexpected connection outside Adolph Dickman's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Make an unexpected connection outside Adolph Dickman's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Embroiled in legal trouble. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
63 |
Adolph Dickman accepted an offer of inducements to betray Adolph Dickman's faith. Gain 800,000 in cash. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |