Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
Gained a contact. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Alberto Walters's ship is damaged, and Alberto Walters have to hitch-hike Alberto Walters's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
33 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Gain Enemy if Alberto Walters don't already have one. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Alberto Walters's Contacts or Allies betrays Alberto Walters, ending Alberto Walters's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Alberto Walters retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Voluntarily left Mainstream Believer |
9 |
43 |
Retired. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |