Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Allen Wade don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Allen Wade do not know what happened to Allen Wade. There is a gap in Allen Wade's memory. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
24 |
Injured. Fully recovered. |
4 |
24 |
Became a Scout (Courier). |
4 |
26 |
Allen Wade spend a great deal of time on the fringes of Charted Space. |
4 |
26 |
Psychologically damaged by Allen Wade's time in the scouts. |
5 |
28 |
Continued as Scout (Courier). |
5 |
31 |
Spend several years jumping from world to world in Allen Wade's scout ship. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Continued as Scout (Courier). |
6 |
33 |
Allen Wade's ship is damaged, and Allen Wade have to hitch-hike Allen Wade's way back across the stars to the nearest scout base. |
6 |
33 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Opponents of Allen Wade's belief system ambush Allen Wade. |
7 |
37 |
Severely injured. |
8 |
37 |
Became a Merchant (Broker). |
8 |
40 |
Make an unexpected connection outside Allen Wade's normal circles. Gain a Contact. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Merchant (Broker). |
9 |
45 |
Given advanced training in a specialist field |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Continued as Merchant (Broker). |
10 |
49 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |