Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Alvie Fullmore gain experience in a technical field as a computer operator or surveyor. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Make an unexpected connection outside Alvie Fullmore's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Alvie Fullmore is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Alvie Fullmore's business or ship thrives. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Make an unexpected connection outside Alvie Fullmore's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Drifter (Wanderer). |
10 |
57 |
Attacked by enemies and injured. |
10 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
57 |
Gain Enemy if Alvie Fullmore don't already have one. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
61 |
Alvie Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
61 |
Failed to qualify for Corporate (Citizen). |
12 |
61 |
Switched to Drifter (Barbarian). |
12 |
62 |
Attacked by enemies and injured. |
12 |
62 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
62 |
Gain Enemy if Alvie Fullmore don't already have one. |