Retired Team Leader Alvie Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 66 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 4 (-1)111754
Heart Broken
 
Skills
Admin 1
Advocate 0
Broker 0
Diplomat 1
Electronics 0
Gambler 1
Gun Combat 0
Investigate 3
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Persuade 2
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Believer Missionary/Humanitarian Team Leader24
Drifter Wanderer 01
Agent Law Enforcement Corporal13
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Golda Legge Enemy 0 2 0 1 Tapazmal (F/58)
Golda Legge is particularly unusual, such as an artificial intelligence or very alien being.
Willis Cox Rival 1 3 2 2 Tapazmal (M/72)
Sigrid Cruz Ally 3 0 3 3 Suerrat (F/69)
Ira Fitget Rival 1 2 1 3 Happrhani (M/79)
Ira Fitget is a questionable figure such as a criminal, pirate or disgraced noble.
Winston Steen Enemy 0 4 3 2 Tapazmal (M/58)
Winston Steen is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Alvie Steward learn something Alvie Steward should not have – a corporate secret, a political scandal – which Alvie Steward can profit from illegally.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 26 Life ruined by a criminal gang. Gain the gang as an Enemy
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 29 Alvie Steward is chosen to represent Alvie Steward's faith in a vid show or other highly public forum.
4 30 Continued as Believer (Missionary/Humanitarian).
4 32 Alvie Steward accepted an offer of inducements to betray Alvie Steward's faith. Gain 220,000 in cash.
4 34 Forced to continue current assignment.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 34 Continued as Believer (Missionary/Humanitarian).
5 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 38 Continued as Believer (Missionary/Humanitarian).
6 42 Alvie Steward is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
6 42 Forced to muster out.
7 42 Became a Drifter (Wanderer).
7 44 Betrayed by a friend. One of Alvie Steward's Contacts or Allies betrays Alvie Steward, ending Alvie Steward's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Failed to qualify for Merchant Marine (Merchant).
8 44 Submitted to the draft.
8 44 Became a Agent (Law Enforcement) with the new title Rookie.
8 47 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 48 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 48 Continued as Agent (Law Enforcement).
9 51 Rewarded for a successful mission.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Agent (Law Enforcement).
10 53 Life ruined by a criminal gang. Gain the gang as an Enemy
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 57 Opponents of Alvie Steward's belief system ambush Alvie Steward.
11 57 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Retired.
12 61 Betrayal. Convert an Ally into a Rival or Enemy.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 60,000 for medical bills.
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