Retired Crewman Anbigud Duupai  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 66 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 8 (0)111738
Beautiful, Healthy
 
Skills
Animals 0
Art (Performing) 0
Athletics (Strength) 1
Carouse 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 0
Mechanic 0
Medic 0
Navigation 0
Persuade 0
Pilot (Small Craft) 1
Profession (Colonist/Farming) 1
Profession (Worker/Metalworking) 2
Recon 0
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Merchant Merchant Marine Crewman03
Drifter Barbarian 02
Scout Courier 05
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Meda McPherson Enemy 0 3 0 3 Swanfeh (F/25)
Kidzasu Iikhaada Enemy 0 3 0 0 Vilani, Imperium (F/29)
Alfreda Mar Ally 2 0 1 0 Dynchia (F/69)
Alfreda Mar is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Study Language (Zdetl (Zhodani)) as a hobby.
1 27 Left the colonies.
2 27 Became a Navy (Line/Crew) with the new title Crewman.
2 29 During a battle, defeat or victory depends on Anbigud Duupai's actions. The ship suffers severe damage and Anbigud Duupai is blamed for the disaster. Anbigud Duupai is court - martialled and discharged.
3 29 Failed to qualify for Field Researcher (Scholar).
3 29 Submitted to the draft.
3 29 Became a Merchant (Merchant Marine).
4 33 Continued as Merchant (Merchant Marine).
4 36 Embroiled in legal trouble.
5 37 Continued as Merchant (Merchant Marine).
5 38 A sudden war destroys Anbigud Duupai's trade routes and contacts, forcing Anbigud Duupai to flee that region of space.
5 38 Gain rebels as Enemy
6 38 Became a Drifter (Barbarian).
6 39 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 42 Continued as Drifter (Barbarian).
7 45 Offered job by a patron. Now owe him a favor.
8 46 Became a Scout (Courier).
8 49 Psychologically damaged by Anbigud Duupai's time in the scouts.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Scout (Courier).
9 51 Anbigud Duupai's scout ship is one of the first on the scene to rescue the survivors of a disaster but Anbigud Duupai fail to help. Gain an Enemy.
9 51 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
10 54 Continued as Scout (Courier).
10 56 Nearly killed. Owe 30,000 for medical bills.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Attempted to change assignments.
11 58 Failed to qualify for Explorer (Scout).
11 58 Continued as Scout (Courier).
11 59 When dealing with an alien race, Anbigud Duupai have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Attempted to change assignments.
12 62 Failed to qualify for Explorer (Scout).
12 62 Continued as Scout (Courier).
12 63 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
13 63 Aging Crisis. Owe 60,000 for medical bills.
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