Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Gained a contact. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Assigned to a peacekeeping role. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Imperial trade restrictions force Art Myers out of business. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
34 |
Inherit a gift from a rich relative. |
5 |
36 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
36 |
Continued as Noble (Diplomat). |
6 |
38 |
An assassin attempts to end Art Myers's life. |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Drafted into Cavalry |
9 |
46 |
Returned to Army (Cavalry). |
9 |
47 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |