Retired Chief Bessie Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 66 M 1 (-2) 1 (-2) 5 (-1) 10 (1) 4 (-1) 9 (1)115A49
Worried
 
Skills
Admin 1
Advocate 2
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive (Mole) 2
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Persuade 1
Recon 1
Stealth 1
Streetwise 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent13
Believer Missionary/Humanitarian Junior Project Worker01
Agent Law Enforcement Chief56
Believer Mainstream Believer Lay Person01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Sullivan Ross Enemy 0 2 3 0 Tezcat (M/35)
Nettie Mccoy Enemy 0 2 2 0 Tapazmal (F/48)
Nettie Mccoy is in prison or otherwise trapped somewhere.
Aendaeues Azdhaesouk Contact 1 1 6 5 Vargr, Imperium (M/59)
Lyle Turner Contact 2 2 1 0 Tapazmal (M/95)
Lyle Turner gained power at the expense of a third party who now blames the character.
Sofia Paterson Enemy 0 1 0 4 Dolphin, Imperium (F/26)
Renee Snyder Rival 1 0 1 1 Ronnin (F/21)
Yetta Bramer Rival 1 1 3 0 Ayansh'i (F/16)
Ilye Ye Rival 1 0 0 0 Ael Yael (M/30)
Ilye Ye fell on hard times.
Colleen Middlemiss Ally 0 0 2 0 Swanfeh (F/11)
Roberto Edye Ally 2 0 1 1 Zhodani, Imperium (M/23)
Shelby Welter Ally 1 0 1 1 Tapazmal (M/24)
Shelby Welter belongs to an unusual cultural or religious group.
Debra Gibb Enemy 0 4 3 2 Vanejenese (F/34)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Go undercover to investigate an enemy.
1 20 Life ruined by a criminal gang. Gain the gang as an Enemy
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 23 Established a network of contacts. Gain 2 contacts.
3 26 Continued as Agent (Corporate Agent).
3 30 Go undercover to investigate an enemy.
3 27 Bessie Fabble is rewarded for Bessie Fabble's diligence or cunning.
4 30 Voluntarily left Corporate Agent
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 Bessie Fabble come into conflict with a splinter group Bessie Fabble's own religion which maintains Bessie Fabble's version is the wrong one. Gain 3 Rivals.
5 31 Failed to qualify for Scientist (Scholar).
5 31 Submitted to the draft.
5 31 Switched to Agent (Law Enforcement) with the new title Rookie.
5 35 An investigation takes on a dangerous turn.
5 35 Bessie Fabble's work ends up coming home with Bessie Fabble, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 35 Forced to continue current assignment.
5 35 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 35 Continued as Agent (Law Enforcement).
6 36 Advanced training in a specialist field.
7 39 Continued as Agent (Law Enforcement).
7 43 A new romantic starts. Gain an Ally.
7 43 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 43 Continued as Agent (Law Enforcement).
8 44 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 47 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
9 47 Continued as Agent (Law Enforcement).
9 51 Advanced training in a specialist field.
9 51 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
10 51 Continued as Agent (Law Enforcement).
10 54 An investigation takes on a dangerous turn.
10 55 Promoted to Agent (Law Enforcement) rank 5 with the new title Chief.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 56 Bessie Fabble is chosen to represent Bessie Fabble's faith in a vid show or other highly public forum.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Voluntarily left Mainstream Believer
12 59 Retired.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 10,000 for medical bills.
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