Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Boss Thompson easily defeat. |
1 |
22 |
Gain Enemy if Boss Thompson don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Gained a contact. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Boss Thompson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
37 |
Boss Thompson do not know what happened to Boss Thompson. There is a gap in Boss Thompson's memory. |
7 |
37 |
Became a Rogue (Thief). |
7 |
40 |
Betrayed by a friend. One of Boss Thompson's Contacts or Allies betrays Boss Thompson, ending Boss Thompson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
41 |
Attempted a risky adventure and was sent to prison. |
9 |
44 |
Became a Prisoner (Fixer). |
9 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Continued as Prisoner (Fixer). |
10 |
50 |
Accused of assaulting a prison guard. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Prisoner (Fixer). |
11 |
55 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Switched to Prisoner (Thug) with previous rank. |
12 |
58 |
Injured. |
13 |
60 |
Continued as Prisoner (Thug). |
13 |
62 |
Persecuted by a prison gang. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |