Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
A disaster leaves several injured, and others blame Buck Head, forcing Buck Head to leave Buck Head's career. Gain a Rival. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Make an unexpected connection outside Buck Head's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A sudden war destroys Buck Head's trade routes and contacts, forcing Buck Head to flee that region of space. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Failed to qualify for Corporate (Citizen). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
32 |
Buck Head foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
32 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
32 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
32 |
Continued as Navy (Line/Crew). |
6 |
34 |
Vessel participates in a notable military engagement. |
7 |
36 |
Voluntarily left Line/Crew |
7 |
36 |
Became a Scout (Explorer). |
7 |
39 |
Buck Head's ship is damaged, and Buck Head have to hitch-hike Buck Head's way back across the stars to the nearest scout base. |
7 |
39 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
39 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
42 |
Buck Head reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Buck Head sponge off Buck Head's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
43 |
Attempted to change assignments. |
9 |
43 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
9 |
47 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
47 |
Continued as Noble (Dilettante). |
10 |
51 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
51 |
Promoted to Noble (Dilettante) rank 1. |
11 |
51 |
Continued as Noble (Dilettante). |
11 |
54 |
Buck Head make an alliance with a powerful and charismatic noble, who becomes an Ally. |
11 |
55 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
12 |
55 |
Continued as Noble (Dilettante). |
12 |
56 |
Become deeply involved in politics on Buck Head's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Attempted to change assignments. |
13 |
59 |
Failed to qualify for Administrator (Noble). |
13 |
59 |
Continued as Noble (Dilettante). |
13 |
63 |
Good fortune |
13 |
63 |
Promoted to Noble (Dilettante) rank 3. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |