Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Chauncey Askew's ship is ambushed by enemy vessels. Chauncey Askew successfully ran to the jump point. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Contact with Government. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
44 |
Opponents of Chauncey Askew's belief system ambush Chauncey Askew. |
7 |
44 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired. |
8 |
47 |
Good fortune. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
56 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Amnesia. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |