Retired Field Agent Clair Andrews  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 66 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 3 (-1)111AB3
Unreceptive, Hopeful
 
Skills
Admin 0
Advocate 1
Broker 0
Carouse 0
Deception 2
Drive (Walker) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Language 0
Leadership 2
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent33
Entertainer Artist 01
Scout Courier 01
Drifter Scavenger 13
Believer Missionary/Humanitarian Team Leader24
Retired 01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Addison Martin Ally 5 0 2 3 Luriani (M/59)
Elzie McNamara Enemy 0 3 6 1 Ronnin (M/35)
Abta-dedeb Ata Ally 5 0 4 6 Bwap (M/13)
Abta-dedeb Ata gained influence with the character’s assistance.
Gordon Ryan Contact 1 1 1 1 Florian (M/47)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Befriended by a senior agent.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Life ruined by a criminal gang. Gain the gang as an Enemy
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Voluntarily left Intelligence
4 30 Became a Entertainer (Artist).
4 32 Expose or are involved in a scandal of some sort.
5 32 Failed to qualify for Field Researcher (Scholar).
5 32 Submitted to the draft.
5 32 Became a Scout (Courier).
5 35 Clair Andrews have no idea what happened to Clair Andrews – they found Clair Andrews's ship drifting on the fringes of friendly space.
6 35 Failed to qualify for Merchant Marine (Merchant).
6 35 Became a Drifter (Scavenger).
6 37 Birth or Death involving a family member or close friend.
6 39 Promoted to Drifter (Scavenger) rank 1.
7 39 Continued as Drifter (Scavenger).
7 41 Scarred. Fully recovered. Owe 2,500 for medical bills.
8 41 Entered Merchant Academy with the Business curriculum.
8 43 A new romantic starts. Gain an Ally.
8 44 Dropped out of the merchant academy.
9 44 Continued as Drifter (Scavenger).
9 46 Suffer from a life-threatening illness.
10 46 Aging Crisis. Owe 50,000 for medical bills.
10 46 Retired at age 46.
10 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 47 Clair Andrews retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 50 Aging Crisis. Owe 20,000 for medical bills.
11 50 Continued as Believer (Missionary/Humanitarian).
11 54 A notable academic consults with Clair Andrews about a publication or documentary he is working on. Gain a Contact in academia.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 54 Continued as Believer (Missionary/Humanitarian).
12 56 Clair Andrews is chosen to represent Clair Andrews's faith in a vid show or other highly public forum.
12 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 58 Continued as Believer (Missionary/Humanitarian).
13 59 A notable academic consults with Clair Andrews about a publication or documentary he is working on. Gain a Contact in academia.
13 62 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 62 Voluntarily left Missionary/Humanitarian
14 62 Retired.
14 64 Gained a contact.
15 66 Aging Crisis. Owe 20,000 for medical bills.
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