Retired Project Leader Clair Rose  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 66 M 1 (-2) 2 (-2) 1 (-2) 8 (0) 10 (1) 3 (-1)1218A3
Perfect
 
Skills
Athletics (Endurance) 0
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Gambler 0
Gun Combat (Energy) 2
Investigate 2
Jack-of-All-Trades 1
Language 0
Leadership 2
Medic 1
Melee (Fencing) 0
Persuade 1
Profession (Worker/Religion) 1
Science (Social Sciences/Archaeology) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 11
Believer Missionary/Humanitarian Project Leader34
Scout Courier Scout11
Army Army Support Private02
Retired 03
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Denise Archer Rival 0 3 1 3 Iltharan (F/67)
Elvis Soto Ally 4 0 0 0 Ne Kraeda ren Kelva (M/17)
Norine Kildare Enemy 0 1 1 1 Ronnin (F/45)
Sherman Kildare Ally 1 0 0 3 Darrian, Imperium (M/17)
Johnni Enright Contact 0 1 4 0 Darrian, Imperium (M/51)
Evan Marshall Contact 0 0 1 0 Sylean (M/63)
 
Term Age History
1 18 Entered the school of hard knocks.
1 20 Study Profession (Sports/Motorsports) as a hobby.
1 22 Graduated.
2 22 Became a Scholar (Field Researcher).
2 22 Promoted to Scholar (Field Researcher) rank 1.
2 25 A disaster leaves several injured, and others blame Clair Rose, forcing Clair Rose to leave Clair Rose's career. Gain a Rival.
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 29 Clair Rose refuse to secretly provide religious rites for a dying leader or noble, because they do not share Clair Rose's faith.
3 29 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 29 Continued as Believer (Missionary/Humanitarian).
4 32 A new romantic starts. Gain an Ally.
4 33 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
5 33 Continued as Believer (Missionary/Humanitarian).
5 37 Clair Rose accepted an offer of inducements to betray Clair Rose's faith. Gain 170,000 in cash.
6 37 Became a Scout (Courier).
6 41 Clair Rose's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clair Rose fail to help. Gain an Enemy.
6 41 Psychologically damaged by Clair Rose's time in the scouts.
6 41 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 41 Voluntarily left Courier
7 41 Failed to qualify for Corporate (Citizen).
7 41 Submitted to the draft.
7 41 Became a Army (Army Support) with the new title Private.
7 42 Thrown into a brutal ground war
7 42 Injured. Fully recovered. Owe 1,250 for medical bills.
8 45 Continued as Army (Army Support).
8 48 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
9 48 Returned to Believer (Missionary/Humanitarian).
9 49 Clair Rose accepted an offer of inducements to betray Clair Rose's faith. Gain 200,000 in cash.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Retired at age 52.
10 52 Retired.
10 54 Gained a contact.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 60 Gained a contact.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 64 Betrayal. Convert an Ally into a Rival or Enemy.
13 64 Aging Crisis. Owe 40,000 for medical bills.
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