Retired 4th Officer Colonel Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 66 M 1 (-2) 5 (-1) 1 (-2) 6 (0) 12 (2) 10 (1)1516CA
Hard working, Pleasing
 
Skills
Admin 0
Athletics (Strength) 1
Broker 2
Carouse 1
Diplomat 0
Drive (Track) 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer 0
Gun Combat (Slug) 1
Language (Trokh (Aslan)) 1
Mechanic 1
Melee 0
Persuade 1
Pilot (Capital Ships) 1
Profession (Spacer/Crewmember) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer26
Citizen Corporate 01
Drifter Barbarian 01
Drifter Scavenger 02
Believer Mainstream Believer Initiate11
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Lenna Gardiner Rival 1 1 1 6 Geonee (F/70)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A good deal ensures Colonel Peck is living the high life for a few years.
2 22 Voluntarily left Merchant Marine
2 22 Failed to qualify for Intelligence (Agent).
2 22 Submitted to the draft.
2 22 Continued as Merchant (Merchant Marine).
2 25 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Merchant (Merchant Marine).
5 34 Continued as Merchant (Merchant Marine).
5 38 Good fortune
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Voluntarily left Merchant Marine
6 38 Entered Merchant Academy with the Shipboard curriculum.
6 40 Spent the college years partying.
6 42 Graduated.
7 42 Continued as Merchant (Merchant Marine).
7 45 Given advanced training in a specialist field
7 46 Forced to muster out.
8 46 Became a Citizen (Corporate).
8 50 Lightly injured, no permanent damage. Fully recovered.
9 50 Became a Drifter (Barbarian).
9 52 Betrayed by a friend. One of Colonel Peck's Contacts or Allies betrays Colonel Peck, ending Colonel Peck's career. That Contact or Ally becomes a Rival or Enemy.
10 52 Failed to qualify for Merchant Marine (Merchant).
10 52 Switched to Drifter (Scavenger).
10 56 Suffer from a life-threatening illness.
11 56 Failed to qualify for Free Trader (Merchant).
11 56 Continued as Drifter (Scavenger).
11 60 Colonel Peck do not know what happened to Colonel Peck. There is a gap in Colonel Peck's memory.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Retired at age 60.
12 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 64 Someone more charismatic but less devout than Colonel Peck has become Colonel Peck's superior.
12 64 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 64 Aging Crisis. Owe 30,000 for medical bills.
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