Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Risk Conrad Freeman's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Conrad Freeman's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Conrad Freeman's business or ship thrives. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Conrad Freeman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
42 |
Perform an exemplary service for the scouts. |
7 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
45 |
Spend several years jumping from world to world in Conrad Freeman's scout ship. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
51 |
Conrad Freeman have no idea what happened to Conrad Freeman – they found Conrad Freeman's ship drifting on the fringes of friendly space. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |