Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
21 |
An investigation takes on a dangerous turn. |
2 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
23 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Curley Simmons's work ends up coming home with Curley Simmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Scout (Explorer). |
4 |
29 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Curley Simmons join a gambling circle on board. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
34 |
Gained a contact. |
6 |
37 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
39 |
Curley Simmons foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
41 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
8 |
41 |
Continued as Navy (Engineer/Gunner). |
8 |
42 |
Vessel participates in a notable military engagement. |
9 |
45 |
Continued as Navy (Engineer/Gunner). |
9 |
48 |
Gained a contact. |
9 |
49 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
10 |
49 |
Continued as Navy (Engineer/Gunner). |
10 |
50 |
Moved to a new world. |
10 |
53 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Line/Crew (Navy). |
11 |
53 |
Continued as Navy (Engineer/Gunner). |
11 |
57 |
Advanced training in a specialist field. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
57 |
Switched to Drifter (Barbarian). |
12 |
58 |
Gained a contact. |
13 |
61 |
Continued as Drifter (Barbarian). |
13 |
65 |
Find valuable salvage. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Retired at age 65. |