Retired Captain Daryl Sapping  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 66 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 14 (2) 9 (1)111BE9
Guilt ridden, Imperial
 
Skills
Animals 0
Astrogation 1
Athletics (Strength) 1
Broker 0
Carouse 2
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Explosives 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gunner (Turret) 1
Heavy Weapons 0
Investigate 2
Language (Floriani (Florian League)) 1
Mechanic 1
Medic 0
Melee 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Sports) 0
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Merchant Merchant Marine Captain64
Scout Courier 01
Agent Corporate Agent Field Agent35
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Florance Bent Contact 0 0 6 2 Halka (F/28)
Florance Bent gains in power.
Roger Pinkerton Rival 1 2 1 4 Kedepu (M/18)
Relationship redefined. Contact becomes an rival.
Haeyaeli Ya Yayeyu Ally 4 0 0 5 Ael Yael (F/35)
Rube McDonald Rival 1 1 2 1 Kedepu (M/23)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Severely injured. Fully recovered.
2 21 Entered Merchant Academy with the Shipboard curriculum.
2 24 Join a social movement.
2 25 Graduated with honors.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 25 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Make an unexpected connection outside Daryl Sapping's normal circles. Gain a Contact.
3 29 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 29 Continued as Merchant (Merchant Marine).
4 33 Make an unexpected connection outside Daryl Sapping's normal circles. Gain a Contact.
4 33 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 33 Continued as Merchant (Merchant Marine).
5 37 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 37 Continued as Merchant (Merchant Marine).
6 41 Befriend a useful ally in one sphere. Gain an Ally.
6 41 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 41 Voluntarily left Merchant Marine
7 41 Failed to qualify for Line/Crew (Navy).
7 41 Submitted to the draft.
7 41 Became a Scout (Courier).
7 44 Daryl Sapping inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 44 Became a Agent (Corporate Agent).
8 45 Moved to a new world.
8 48 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
9 48 Continued as Agent (Corporate Agent).
9 50 Given specialist training in vehicles.
9 52 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
10 52 Continued as Agent (Corporate Agent).
10 54 Advanced training in a specialist field.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Agent (Corporate Agent).
11 58 Given specialist training in vehicles.
11 60 Promoted to Agent (Corporate Agent) rank 3.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Agent (Corporate Agent).
12 62 Good fortune
12 64 Forced to muster out.
13 64 Aging Crisis. Owe 10,000 for medical bills.
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