Dewey Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 66 M 1 (-2) 5 (-1) 1 (-2) 2 (-2) 3 (-1) 7 (0)151237
Calm, Constantly tapping foot (nervous tic)
 
Skills
Animals 0
Athletics (Strength) 1
Deception 2
Drive 0
Gambler 1
Jack-of-All-Trades 1
Medic 0
Melee (Fencing) 1
Melee (Unarmed) 1
Recon 0
Stealth 1
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Entertainer Performer 12
Drifter Barbarian 01
Rogue Thief 44
Prisoner Inmate 03
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Almeda Willis Ally 4 0 0 1 Happrhani (F/38)
Almeda Willis has negatively life-changing event.
Fannie Hamilton Ally 2 0 1 3 Sydite (F/79)
Fannie Hamilton belongs to an uncommon alien species.
Lydia Suchet Enemy 0 3 0 3 Happrhani (F/35)
Daryl Weaver Enemy 0 3 2 5 Happrhani (M/20)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 A revolution, attack or other unusual event throws Dewey Sims's life into chaos, forcing Dewey Sims to leave the planet.
2 22 Became a Entertainer (Performer).
2 26 Gain a patron in the arts. Gain an Ally
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Continued as Entertainer (Performer).
3 28 Dewey Sims is forced out because of censorship or controversy. What truth did Dewey Sims get too close to?
4 28 Became a Drifter (Barbarian).
4 31 Severely injured. Fully recovered. Owe 7,500 for medical bills.
5 31 Became a Rogue (Thief).
5 35 Gained a contact.
5 35 Forced to continue current assignment.
5 35 Promoted to Rogue (Thief) rank 1.
6 35 Continued as Rogue (Thief).
6 37 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6 39 Forced to continue current assignment.
6 39 Promoted to Rogue (Thief) rank 2.
7 39 Continued as Rogue (Thief).
7 40 Dewey Sims spend months in the dangerous criminal underworld.
7 43 Promoted to Rogue (Thief) rank 3.
8 43 Continued as Rogue (Thief).
8 47 Arrested and charged.
8 47 Failed to defend self. Gain an Enemy and go to prison.
8 47 Promoted to Rogue (Thief) rank 4.
9 47 Became a Prisoner (Inmate).
9 48 Beaten by a prison gang.
9 48 Injured. Fully recovered. Owe 5,000 for medical bills.
10 51 Switched to Prisoner (Fixer) with previous rank.
10 53 Nearly killed. Owe 35,000 for medical bills.
11 55 Returned to Prisoner (Inmate).
11 58 Hire a new lawyer.
12 59 Continued as Prisoner (Inmate).
12 60 Defeated a prison gang. Gain an Enemy.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Retired at age 63.
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