Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Scarred. Fully recovered. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Doyle Lobb went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Scout (Surveyor). |
5 |
34 |
Doyle Lobb discover a world, item or information of worth to the Imperium. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
39 |
Doyle Lobb spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Psychologically damaged by Doyle Lobb's time in the scouts. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Merchant (Broker). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Find valuable salvage. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Doyle Lobb accepted an offer of inducements to betray Doyle Lobb's faith. Gain 150,000 in cash. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |