Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Early Green went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
Arrested |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
38 |
Parole hearing. |
6 |
38 |
Continued as Prisoner (Inmate). |
6 |
39 |
Early Green gain a new Rival among the inmates or guards. |
6 |
42 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Early Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Artist (Entertainer). |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
56 |
Find Ancient Technology. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Contact with Government. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |