Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Opponents of Earnest Fisher's belief system ambush Earnest Fisher. |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Display heroism in battle, saving the whole ship. |
2 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Navy (Flight) with previous rank. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
30 |
During a battle, defeat or victory depends on Earnest Fisher's actions. The ship suffers severe damage and Earnest Fisher is blamed for the disaster. Earnest Fisher is court - martialled and discharged. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
31 |
Earnest Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
33 |
Suffer from a life-threatening illness. |
7 |
33 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
Gained a contact. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Someone more charismatic but less devout than Earnest Fisher has become Earnest Fisher's superior. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Gained a contact. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Earnest Fisher refused an offer of inducements to betray Earnest Fisher's faith. Gain 4 enemies. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Returned to Drifter (Wanderer). |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Drifter (Wanderer). |
12 |
57 |
Attacked by enemies that Earnest Fisher easily defeat. |
12 |
57 |
Gain Enemy if Earnest Fisher don't already have one. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Returned to Believer (Holy Warrior). |
13 |
59 |
Earnest Fisher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
61 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Believer (Holy Warrior). |
14 |
64 |
Someone more charismatic but less devout than Earnest Fisher has become Earnest Fisher's superior. |
14 |
65 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |