Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Eddie McGrath survey an alien world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Eddie McGrath's ship is damaged, and Eddie McGrath have to hitch-hike Eddie McGrath's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Eddie McGrath's work ends up coming home with Eddie McGrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Established a network of contacts. Gain 2 contacts. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Eddie McGrath went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Eddie McGrath went above and beyond the call of duty. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Eddie McGrath's work ends up coming home with Eddie McGrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
50 |
Switched to Scout (Surveyor) with previous rank. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
55 |
Eddie McGrath inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
55 |
Became a Drifter (Scavenger). |
11 |
57 |
Eddie McGrath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |